Abria

Abria, officially the Kingdom of Abria is one of the Twelve Realms of Neros, located in the southern lowlands of the continent between the Sea of Herrin and the Quiet Strait, sharing land borders with the Oraton to the west and Merafrey to the north. Abria is predominantly populated by the Abrios peoples and the indigenous Arosians who share a similar cultural and linguistic identity. The kingdom has a temperate seasonal climate with warm to hot summers and cold winters, the majority of the population is situated south of the Aradak Range which divides the kingdom from coast to coast. The capital and largest city of Abria is Veldamas situated on greenlands between the fork of the Nemis and Ridos rivers.

The region of Abria was inhabited by many distinct groups of Arosian tribes and communities throughout the First and Second Era, before the time of the Torman Landing. Abria was founded as an early kingdom in the Third Era by the mythical High Duke Ryngold of Abria, an ancient warrior leader who was made high duke of the southern coast of Abria during the time of the Kingdom of Middle Frey. Following the the unification of the Abria the kingdom flourished in the south and erected many strongholds, cities and ports. A strong partnership was also forged with Herrin and Easeron with Abria becoming a primary path for trade between the south west and the east.

History
The region of Abria was inhabited by many distinct groups of Arosian tribes and communities throughout the First and Second Era, before the time of the Torman Landing. After the landings much of the tribal history was lost and many voluntarily converted to

This section is NOT optional, as it will end up being the bulk of your article. It is however lenient and not much has to be written, as long as it has some subdivisions. Subdividing should be done in longer, broader time periods, and then smaller specific ones. How long or short you want each period to be is totally up to you. At first, using only one subdivision if fine, but unlike player articles nations tend to have a lot of history so it's required to eventually add more. If you have trouble making more subdivisions or writing about the history of the town contact a mod.

Subdividing has always been really inconsistent so this is not final, but it's better to use headings as intended. So for example:

And Sub-heading 2 for specifics
Italicizing or bolding the first group makes it a lot easier to see in different to the smaller ones so its recommended.

I would not recommend subheading 3 because it looks tiny and makes things weird

otherwise, feel free to write whatever history you want here

Heres an example:

Template1
After extensive talks with EchoOcelot Paperpikmin established a new German state in order to recreate the German nation. Initially, success was seen, with a new town established and Berlin regained. This slowed as Paperpikmin became incredibly busy off the server. Nonetheless, as November arrived the nation saw continued legitimacy and growth, however, it is slow due to the major towns of Leipzig and Hamburg proving an enormous obstacle. Many new alliances were quickly established, and diplomatic talks were made initially.

Template2
As you can see, it looks relatively neat when there is enough text in each subdivision, so this is the recommended route to take.

Government
It's important and as such required to add how the government of the nation functions. Obviously, anything secretive can be left out entirely, but outright wrong information is not okay. If this creates conflict contact a wiki mod about the issue. This can be very simple (EX Sealand is a monarchy with an emperor who rules all affairs of state, diplomacy, and military), or incredibly complicated, as long as theirs something.

Military
Additionally, it's important to write about the military, whether there is one or not. Like government, this can be very simple or very complicated at your discretion. If a nation only uses militia, feel free to just write that or detail them. If a nation has no military whatsoever and refuses to ever fight, that's another relevant point and should be discussed in the tab.

Buildings
This can also be named Architecture/World wonders/whatever. This will be required for new wiki pages on nations in addition to town pages, but nations can obviously use buildings from any member town or any "territory" it owns. Natural wonders are perfectly fine as well.

Notable People
This is a required field to detail important members of the town historically or currently, so it's easier to tell which people are in which area and to get a better idea of the region. This can be organized in a list, for example:


 * Player 1
 * Player 2
 * WTF
 * Player 3

National Subdivisions
This isn't required but is highly recommended to help add space and add meat to your article, mostly for larger or federal nations. This refers to towns, states, provinces, autonomous regions, or other smaller sections of a nation that can be described individually. This IS optional however. This is specified so it's more clear, for example you could have a subdivision for each province or colony. Generally it's at your discretion.

Other Recommended Headings
The following are not required but it's recommended to have at least something extra for your town page. Most are applicable to most nations.


 * Political Affiliation
 * Political Parties
 * Politics
 * Economics (This may be made required depending on it's role in terra nova)
 * Diplomacy (highly, highly, highly recommended)
 * Maps
 * Pictures
 * Culture
 * Navy (gl making this work though lol)
 * Anything else that isn't ridiculous and can with reason fit into the wiki